Locus Game Engine
Locus is a free and open-source game engine aimed to be lightweight and general-purpose.
Download Latest or Build from Source
The engine is still in development. Progress can be tracked here.
About Locus
The engine is ECS-based with C# scripting, making the workflow familiar and easy to use for many game developers.
Locus comes with a fully integrated editor with a simple interface to help build games of any genre.
Contribute
Contribution to the project is always welcome. If you would like to help out or if you found a bug, please submit a pull-request/issue on the GitHub repository.
About Me
My name is Kye Nelson and I study Computer Science at the University of Washington. My passion is in computer graphics and game engine development. I currently reside in Japan and I am natively fluent in both English and Japanese.
You can find me on LinkedIn and GitHub.